Jump to content

[Problems] Flames by nades always make server lags

Recommended Posts

You know, GCG grenades will make seriously server lags. But this is not grenades problem.

In ze_chroma_v0_4_csgo5, with Gravity Item, the server will be lagging until its effects end. It is because, Gravity Item will absorb zombies into 1 point and make "fire".

Flame particle will make server lags. the lags will be serious when a lot of zombies in 1 point.

ze_deadcore's lag problems can be fixed by stripper, but ze_chroma's one is impossible because it is made by Items.

We need to fix this problem as fast as we can, before discussing knockback or amount of decoies and grenades.

Link to comment
Share on other sites

I moved the topic to the correct location. As for nade lag. It only happens when there is a big stack of zombies. not sure what can be done about it to be honest. 

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Create New...