Jump to content

CS:GO Zombie Escape Server Change Log


pedrotski

Recommended Posts

2 minutes ago, spy steal information said:

i suggest gamble system
- Try your luck ( chance 10% price 500)
should make like 1 more window after press like asking to conferm " try your luck "
to prevent from press wrong lol 

I'll see if I can change that lol

 

Link to comment
Share on other sites

Since Z3 move to shop FD-Forks version. Here is some optional plugin that allows player to type !accept to confirm their purchase or selling. Unlike Zephyrus store that will have menu option to confirm their order. FD-Forks version will just take your money as soon as player choose buy or sell without a second thought.

You can fork my repository and edit it here.
oylsister/Shop-Confirm-Purchase-and-Selling-System: Allow player to confirm the order without accidentally purchase or selling the wrong item (github.com)

Link to comment
Share on other sites

4 minutes ago, J_Oyl Jaa said:

Since Z3 move to shop FD-Forks version. Here is some optional plugin that allows player to type !accept to confirm their purchase or selling. Unlike Zephyrus store that will have menu option to confirm their order. FD-Forks version will just take your money as soon as player choose buy or sell without a second thought.

You can fork my repository and edit it here.
oylsister/Shop-Confirm-Purchase-and-Selling-System: Allow player to confirm the order without accidentally purchase or selling the wrong item (github.com)

Is it possible to make this so after you go to buy its press 1 to confirm or 2 to close instead of typing !accept?

 

Link to comment
Share on other sites

3 minutes ago, pedrotski said:

Is it possible to make this so after you go to buy its press 1 to confirm or 2 to close instead of typing !accept?

 

it need to edit the main Shop-Core source code directly. The option of confirm already existed in Zephyrus store plugin, I might take a look and figure it out later.

Link to comment
Share on other sites

You can now check on my repository : https://github.com/oylsister/Shop-Core
here is what I applied for it. https://github.com/oylsister/Shop-Core/commit/4467af163519df163585bd4b1e19b58e5548a440

WARNING : this is only experiment version. There is no confirm that system will work 100% since I no longer have any server to test it.

Link to comment
Share on other sites

17 minutes ago, J_Oyl Jaa said:

You can now check on my repository : https://github.com/oylsister/Shop-Core
here is what I applied for it. https://github.com/oylsister/Shop-Core/commit/4467af163519df163585bd4b1e19b58e5548a440

WARNING : this is only experiment version. There is no confirm that system will work 100% since I no longer have any server to test it.

The man!

I can give you access to a dev server if needed? You will need to use an external rcon to issue commands to it however?

Link to comment
Share on other sites

  • pedrotski changed the title to CS:GO Zombie Escape Server Change Log
  • pedrotski changed the title to CS:GO Zombie Escape Server Change Log [REQUEST CHANGES HERE!]
15 hours ago, spy steal information said:

please add more voteleader shotcut (!voteleader)

!vl

It's already on the server.

!vl <name here>

You cant do it from spec. Long time players of the server know this 😛

Link to comment
Share on other sites

Since nades are way too op in ZE
suggestions:

>how about increasing their price rather than the standard price
- like decoy price would be $5000 
- nades would be $4000
(since there's infinite rebuys)

>nerf the nade duration/slow

>also the molotov slow is way too op
- like a place where there's a choke point, chances are they're gonna spam molotov on that  choke point then the zombies would really have a hard time getting to humans
 

Edited by Youmow
Link to comment
Share on other sites

5 minutes ago, Youmow said:

Since nades are way too op in ZE
suggestions:

>how about increasing their price rather than the standard price
- like decoy price would be $5000 
- nades would be $4000
(since there's infinite rebuys)

>nerf the nade duration/slow

>also the molotov slow is way too op
- like a place where there's a choke point, chances are they're gonna spam molotov on that  choke point then the zombies would really have a hard time getting to humans
 

You can only buy 1 extra decoy and he per round. As for molotovs the duration is too long right now as a config got overwritten. The time will be slowed back down to Z2 duration soon.

Link to comment
Share on other sites

Blood splatter and blood splash sometime causing a lag to player pc performance.
I went to play 666 crazy escape on gfl yesterday, and I noticed that there literally no blood splash on their server and my fps is over 60. (I have a terrible framerate while play on other server, include gcg)
Here is plugin [ANY?] No Blood - AlliedModders (alliedmods.net)

Link to comment
Share on other sites

3 minutes ago, J_Oyl Jaa said:

Blood splatter and blood splash sometime causing a lag to player pc performance.
I went to play 666 crazy escape on gfl yesterday, and I noticed that there literally no blood splash on their server and my fps is over 60. (I have a terrible framerate while play on other server, include gcg)
Here is plugin [ANY?] No Blood - AlliedModders (alliedmods.net)

We already have no blood on our server. 

Link to comment
Share on other sites

  • pedrotski changed the title to CS:GO Zombie Escape Server Change Log
23 minutes ago, Arashi said:

maybe have a !admins command to know who and which admins are online?

 

We removed it so people DONT know how the admins are haha. We would have people come in thinking admins are offline and running a muck. Its a good way to catch people doing the wrong thing. 

Link to comment
Share on other sites

4 minutes ago, Arashi said:

kinda hard since we only have 2 extends that we have to call admins to admin extend, maybe some secret commands only certain people know( ͡ʘ ͜ʖ ͡ʘ)

We literally just changed the extend amount slightly. 

Even then, we wont be extending maps all the time manually at the moment.

PS. This is the reason I stopped playing on other servers, they would play the same map for 2 - 3 hours and it was boring af

There is always another day 🙂

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...