spy steal information 128 Posted June 8, 2021 Share Posted June 8, 2021 (edited) 1. about op zm in zm maps like now i feel like play hide and seek on zm map when play human only wait time for zm kills us since the op auto bhop + 0 stamina make zombie kb low or no kb while they hold spacebar and it broke many of map hide spots can say about 90% of map hide spot got broke now i see people that wins usually hide alone or hide inside vending machine Some ideas suggestion idk but maybe if still keep autobhop - maybe need to nurf zm / buff human - or only put autobhop in big map or map that good for bhop that has space example zm_freerun zm_siberia - maybe add infection time like 5 more sec for human have more time to set their prop to block or find hide spots - how about make custom round ( see some sv make like custom random round example 1st round = normal round , 2nd = autobhop , 3rd = low grav , 4th = ... ) - (if autobhop got remove) if about op tunnel problem maybe need plugin that make zm no stack or no boost each other ( like type !stack u got unstack 10-20sec ) but idk where find lel 2. about time limit 30 minutes per map maybe too long for zm map i think ( most sv usually on 15-20 minutes ) maybe try go 25 minutes ? idk Edited June 8, 2021 by spy steal information 1 Quote Link to comment Share on other sites More sharing options...
J_Oyl Jaa 29 Posted June 8, 2021 Share Posted June 8, 2021 yeah I remember that bhop zm is completely op even on the most narrow pile crouching spot. zombies are just simply unstoppable, if player know how to do bhopping. 1 Quote Link to comment Share on other sites More sharing options...
Puro Yui 1 Posted June 8, 2021 Share Posted June 8, 2021 (edited) Even the Legendary gay spot is beaten lol . like most of the spot on zm maps are not useful or op like it used to be . AutoBhop OP (˵ ͡° ͜ʖ ͡°˵) Edited June 8, 2021 by Puro Yui Quote Link to comment Share on other sites More sharing options...
pedrotski 174 Posted June 9, 2021 Share Posted June 9, 2021 13 hours ago, Puro Yui said: Even the Legendary gay spot is beaten lol . like most of the spot on zm maps are not useful or op like it used to be . AutoBhop OP (˵ ͡° ͜ʖ ͡°˵) From what we are seeing its 4 humans to take on 4 zombies, that's what's actually balanced. Having hidden spots not be OP is a good thing as it makes the map more fair for everyone. We are going to see how it plays out over the next few weeks before we make a decision. Quote Link to comment Share on other sites More sharing options...
spy steal information 128 Posted June 9, 2021 Author Share Posted June 9, 2021 (edited) 2 hours ago, pedrotski said: From what we are seeing its 4 humans to take on 4 zombies, that's what's actually balanced. Having hidden spots not be OP is a good thing as it makes the map more fair for everyone. We are going to see how it plays out over the next few weeks before we make a decision. i think rate is not 4 human take 4 zm it's like 4-5 human per 1 auto bhop zm or u need to buy scar or mag7 to kb them ( if in tunnel even u have 10 people if 1 zm get in auto bhop >> no kb and ruin 10 humans ) example in this video we 3 human vs 1 zm / zm only hold spacebar not even stafe still no kb or very low kb ( only some bullet that make it kb but most bullet just pass throgh only damage hp no kb ) 1670154571_3vs1zm.mp4 Edited June 9, 2021 by spy steal information Quote Link to comment Share on other sites More sharing options...
J_Oyl Jaa 29 Posted June 10, 2021 Share Posted June 10, 2021 23 hours ago, spy steal information said: i think rate is not 4 human take 4 zm it's like 4-5 human per 1 auto bhop zm or u need to buy scar or mag7 to kb them ( if in tunnel even u have 10 people if 1 zm get in auto bhop >> no kb and ruin 10 humans ) example in this video we 3 human vs 1 zm / zm only hold spacebar not even stafe still no kb or very low kb ( only some bullet that make it kb but most bullet just pass throgh only damage hp no kb ) 1670154571_3vs1zm.mp4 278.56 MB · 0 downloads BUFF SHOTGUN Quote Link to comment Share on other sites More sharing options...
NJOOSHY 34 Posted June 10, 2021 Share Posted June 10, 2021 just use sawedoff and mag7 on tunnel , its kinda fair to tunnel camper to get smashed btw its gay and op spot even with 10 zm cannot penetrate it with 3 human ,try get shotgun Quote Link to comment Share on other sites More sharing options...
J_Oyl Jaa 29 Posted June 11, 2021 Share Posted June 11, 2021 15 hours ago, NJOOSHY said: just use sawedoff and mag7 on tunnel , its kinda fair to tunnel camper to get smashed btw its gay and op spot even with 10 zm cannot penetrate it with 3 human ,try get shotgun It is possible to increase shotgun damage with plugin. And it also possible that we can adapt that to the boss fight where you don't have to use only smg. Quote Link to comment Share on other sites More sharing options...
NJOOSHY 34 Posted June 12, 2021 Share Posted June 12, 2021 bruh using shotgun like xm good if has infinite ammo like harrypotter strat , however shotgun in ze is not a good option Quote Link to comment Share on other sites More sharing options...
NJOOSHY 34 Posted June 12, 2021 Share Posted June 12, 2021 @J_Oyl Jaa btw boss dmg is not based on dmg its based on bullets , xm has many pelets in one shot thats why its monster if has infinite ammo and shoot close range in harrypotter , modified dmg does nothing to boss at all dmg still taken by each bullet 1pelets = 1 hp you can test it by yourself if u want Quote Link to comment Share on other sites More sharing options...
J_Oyl Jaa 29 Posted June 13, 2021 Share Posted June 13, 2021 16 hours ago, NJOOSHY said: @J_Oyl Jaa btw boss dmg is not based on dmg its based on bullets , xm has many pelets in one shot thats why its monster if has infinite ammo and shoot close range in harrypotter , modified dmg does nothing to boss at all dmg still taken by each bullet 1pelets = 1 hp you can test it by yourself if u want The reason to modify damage it's for shotgun against the zombie, the maximum damage of nova still a little when you shoot as zombie. The main idea is buffing shotgun damage is to make it more useful against zombie. about that adapt to boss fight part, yep mechanic of game is designed in the that way in the first place. but as I say we can adapt it in other way which not really related to "gun damage" stuff. the boss that you said 1 bullet = 1 hp probably using math_counter method, but the boss that use func_breakable health is completely different. Quote Link to comment Share on other sites More sharing options...
NJOOSHY 34 Posted June 13, 2021 Share Posted June 13, 2021 still shotgun is a big no no gun for ze most of map are wide area not close range defend if most of ppl using shotgun it would be troublesome, they gonna got fed up using it even in bossfight , really need to hug boss with that pellet recoil Quote Link to comment Share on other sites More sharing options...
J_Oyl Jaa 29 Posted June 14, 2021 Share Posted June 14, 2021 13 hours ago, NJOOSHY said: still shotgun is a big no no gun for ze most of map are wide area not close range defend if most of ppl using shotgun it would be troublesome, they gonna got fed up using it even in bossfight , really need to hug boss with that pellet recoil Have you never used M3 on CS:S before? Quote Link to comment Share on other sites More sharing options...
kecebong 2 Posted September 11, 2021 Share Posted September 11, 2021 I think the problem with ZM at the moment is that the props have increased weight (not sure if this is correct), as in we cannot easily move them other than with "e". This makes making skill based barricades almost impossible except in one or two locations I have found so far that you can set up the entire barricade with e only 1 Quote Link to comment Share on other sites More sharing options...
pedrotski 174 Posted September 11, 2021 Share Posted September 11, 2021 7 hours ago, kecebong said: I think the problem with ZM at the moment is that the props have increased weight (not sure if this is correct), as in we cannot easily move them other than with "e". This makes making skill based barricades almost impossible except in one or two locations I have found so far that you can set up the entire barricade with e only I noticed this while testing today. It was supposed to be fixed. We will have another look in the next few days! Quote Link to comment Share on other sites More sharing options...
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