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pedrotski

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pedrotski last won the day on September 13

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  1. As far as I'm aware this is a CSGO bug itself. @Koenwhat kind of fix is there? Search on GFL discord shows they had the exact same issue on Santa.
  2. This console spam should be removed if possible using a stripper. Doing so should increase performance. MINIGUN - MISS (actual trigger), calculating manually..........HIT MINIGUN - MISS (actual trigger), calculating manually..........HIT EXPLOSION - HIT (actual trigger) MINIGUN - MISS (actual trigger), calculating manually..........HIT MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - HIT (actual trigger) MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - HIT (actual trigger) MINIGUN - MISS (actual trigger), calculating manually..........HIT MINIGUN - MISS (actual trigger), calculating manually..........HIT MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - HIT (actual trigger) MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - HIT (actual trigger) MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - HIT (actual trigger) MINIGUN - MISS (actual trigger), calculating manually..........HIT MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - HIT (actual trigger) MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........HIT MINIGUN - MISS (actual trigger), calculating manually..........HIT MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - HIT (actual trigger) MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS WTF ghostcap.com: ? MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS Kujo ghostcap.com: kek i though u have exam MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - HIT (actual trigger) MINIGUN - MISS (actual trigger), calculating manually..........MISS RejectConnection: 112.200.207.99:19601 - #Valve_Reject_Server_Full MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS ltansh05: I GOT ONE SHOOTED? MINIGUN - HIT (actual trigger) MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS ROCKET DIRECT HIT MINIGUN - MISS (actual trigger), calculating manually..........HIT MINIGUN - MISS (actual trigger), calculating manually..........HIT EXPLOSION - HIT (actual trigger) MINIGUN - HIT (actual trigger) MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - HIT (actual trigger) MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - HIT (actual trigger) MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........HIT MINIGUN - MISS (actual trigger), calculating manually..........HIT MINIGUN - HIT (actual trigger) MINIGUN - MISS (actual trigger), calculating manually..........HIT MINIGUN - MISS (actual trigger), calculating manually..........HIT MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - HIT (actual trigger) MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - HIT (actual trigger) MINIGUN - MISS (actual trigger), calculating manually..........HIT MINIGUN - MISS (actual trigger), calculating manually..........HIT MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - HIT (actual trigger) MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........HIT MINIGUN - MISS (actual trigger), calculating manually..........HIT MINIGUN - MISS (actual trigger), calculating manually..........HIT MINIGUN - HIT (actual trigger) MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - HIT (actual trigger) MINIGUN - MISS (actual trigger), calculating manually..........HIT
  3. AN ERROR HAS OCCURED [Accessed null instance] CALLSTACK *FUNCTION [GetDistance()] diddlebaby.nut line [196] *FUNCTION [TickMovement()] diddlebaby.nut line [175] *FUNCTION [main()] InputRunScript line [1] LOCALS [z1] -877.873046875 [vector2] INSTANCE [vector1] INSTANCE [this] TABLE [this] TABLE [this] TABLE and this AN ERROR HAS OCCURED [Accessed null instance] CALLSTACK *FUNCTION [Tick()] curseorb.nut line [16] *FUNCTION [main()] InputRunScript line [1] LOCALS [this] TABLE [this] TABLE
  4. AN ERROR HAS OCCURED [the index 'StartTouchTrigger' does not exist] CALLSTACK *FUNCTION [main()] InputRunScript line [1] LOCALS [this] TABLE AN ERROR HAS OCCURED [the index 'StartTouchTrigger' does not exist] CALLSTACK *FUNCTION [main()] InputRunScript line [1] LOCALS [this] TABLE AN ERROR HAS OCCURED [the index 'EndTouchTrigger' does not exist] CALLSTACK *FUNCTION [main()] InputRunScript line [1] LOCALS [this] TABLE AN ERROR HAS OCCURED [the index 'EndTouchTrigger' does not exist] CALLSTACK *FUNCTION [main()] InputRunScript line [1] LOCALS [this] TABLE AN ERROR HAS OCCURED [the index 'StartTouchTrigger' does not exist] CALLSTACK *FUNCTION [main()] InputRunScript line [1] LOCALS [this] TABLE AN ERROR HAS OCCURED [the index 'EndTouchTrigger' does not exist] CALLSTACK *FUNCTION [main()] InputRunScript line [1] LOCALS [this] TABLE AN ERROR HAS OCCURED [the index 'EndTouchTrigger' does not exist] CALLSTACK *FUNCTION [main()] InputRunScript line [1] LOCALS [this] TABLE AN ERROR HAS OCCURED [the index 'EndTouchTrigger' does not exist] CALLSTACK *FUNCTION [main()] InputRunScript line [1] LOCALS [this] TABLE AN ERROR HAS OCCURED [the index 'EndTouchTrigger' does not exist] CALLSTACK *FUNCTION [main()] InputRunScript line [1] LOCALS [this] TABLE AN ERROR HAS OCCURED [the index 'StartTouchTrigger' does not exist] CALLSTACK *FUNCTION [main()] InputRunScript line [1] LOCALS [this] TABLE AN ERROR HAS OCCURED [the index 'StartTouchTrigger' does not exist] CALLSTACK *FUNCTION [main()] InputRunScript line [1] Wonder if this is a common thing @Koen?
  5. Ladies and gentleman. Introducing the "I didn't do anything" starter pack.
  6. Just noticed you were in game. You are now unbanned!
  7. Ok awesome. What are some must have maps we should put on?
  8. I need to know what exactly what people look for when they choose a server, does it need a shop, what kind of maps etc. I have not played jailbreak for years. You will need to be specific.
  9. Sounds like a good idea. What do people look for in a JB server?
  10. You have failed lord @spy steal information who vouched for you last time.
  11. 21/9/2021 Added !molotov buy command Changed decoy price to $5k Removed warmup from ZM Added lighter csgocash 20/9/2021 Updated stop sound plugin Removed !guns Added !zmarket Added Molotov ($10k) Modified frequency of Zombie sound when hit to 1% Performance tweaks Fixed next map glitch Removed client prefs (lots of old stuff in that db, was 300mb big) Reduce start cash from $12,000 to $8,000. This is to stop people buying molly first round 19/9/2021 Removed duck speed from shop Set fast duck as default Fixed tunnel KB bug/exploit 18/9/2021 Fixed killvector exploit Removed player stacker plugin Removed show names plugin (not needed with new CSGO UI) Removed csgocash plugin
  12. We have removed it for now This is the error.
  13. This tunnel bug has been fixed. You can KB zombies in tunnels now while they auto bhop through. Its caused by sv_ledge_mantle_helper being set to 1 as default.
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