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  1. Past hour
  2. Date: 28/9/2021 Main Player: Shizuru Screenshot:
  3. Today
  4. Nothing changed , its just strangly happen yesterday
  5. Yesterday
  6. Update all strippers and vscripts to that from GFL GitHub. I believe this issue should've been fixed.
  7. This is due to the latest CSGO update breaking certain parts of the game engine, resulting in several maps spitting this error. Unfortunately, there's no proper fix besides a workaround to prevent the console spam from lagging the shit out of your game. Edit: Luffaren did manage to find the issue and has created a fix for it.
  8. Map still runs perfectly fine on GFL with the latest stripper and vscripts from GFL GitHub. Have you made any modifications recently that broke the map?
  9. we just encountered some bug that is completely unplayable for some reason after we finish warmup we stuck on black room and not get Teleported to stages 1 , this bug happen everytime even after i restart round or force change stages from admin room
  10. on this stages 3 everyone got lag to 10~12 fps happen to most of players and spammed console i think this because valve updates either mapper or valve fix it by themself
  11. This console spam should be removed if possible using a stripper. Doing so should increase performance. MINIGUN - MISS (actual trigger), calculating manually..........HIT MINIGUN - MISS (actual trigger), calculating manually..........HIT EXPLOSION - HIT (actual trigger) MINIGUN - MISS (actual trigger), calculating manually..........HIT MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - HIT (actual trigger) MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - HIT (actual trigger) MINIGUN - MISS (actual trigger), calculating manually..........HIT MINIGUN - MISS (actual trigger), calculating manually..........HIT MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - HIT (actual trigger) MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - HIT (actual trigger) MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - HIT (actual trigger) MINIGUN - MISS (actual trigger), calculating manually..........HIT MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - HIT (actual trigger) MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........HIT MINIGUN - MISS (actual trigger), calculating manually..........HIT MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - HIT (actual trigger) MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS WTF ghostcap.com: ? MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS Kujo ghostcap.com: kek i though u have exam MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - HIT (actual trigger) MINIGUN - MISS (actual trigger), calculating manually..........MISS RejectConnection: 112.200.207.99:19601 - #Valve_Reject_Server_Full MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS ltansh05: I GOT ONE SHOOTED? MINIGUN - HIT (actual trigger) MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS ROCKET DIRECT HIT MINIGUN - MISS (actual trigger), calculating manually..........HIT MINIGUN - MISS (actual trigger), calculating manually..........HIT EXPLOSION - HIT (actual trigger) MINIGUN - HIT (actual trigger) MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - HIT (actual trigger) MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - HIT (actual trigger) MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........HIT MINIGUN - MISS (actual trigger), calculating manually..........HIT MINIGUN - HIT (actual trigger) MINIGUN - MISS (actual trigger), calculating manually..........HIT MINIGUN - MISS (actual trigger), calculating manually..........HIT MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - HIT (actual trigger) MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - HIT (actual trigger) MINIGUN - MISS (actual trigger), calculating manually..........HIT MINIGUN - MISS (actual trigger), calculating manually..........HIT MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - HIT (actual trigger) MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........HIT MINIGUN - MISS (actual trigger), calculating manually..........HIT MINIGUN - MISS (actual trigger), calculating manually..........HIT MINIGUN - HIT (actual trigger) MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - MISS (actual trigger), calculating manually..........MISS MINIGUN - HIT (actual trigger) MINIGUN - MISS (actual trigger), calculating manually..........HIT
  12. AN ERROR HAS OCCURED [Accessed null instance] CALLSTACK *FUNCTION [GetDistance()] diddlebaby.nut line [196] *FUNCTION [TickMovement()] diddlebaby.nut line [175] *FUNCTION [main()] InputRunScript line [1] LOCALS [z1] -877.873046875 [vector2] INSTANCE [vector1] INSTANCE [this] TABLE [this] TABLE [this] TABLE and this AN ERROR HAS OCCURED [Accessed null instance] CALLSTACK *FUNCTION [Tick()] curseorb.nut line [16] *FUNCTION [main()] InputRunScript line [1] LOCALS [this] TABLE [this] TABLE
  13. pls Update this map ze_aooka_v3_t1 to ze_aooka_v3_t4a https://gamebanana.com/mods/298696
  14. Date: 27/9/2021 Main Player: Katashi (Milim) Screenshot:
  15. Last week
  16. Without a crash log, I don't know what's the issue with the map. And by "unplayable" what do you mean? Server lags too hard? Items are missing? etc. Need more info.
  17. The version of the map you posted is an outdated version. It's known to have several bugs, and hence servers play ze_otakuroom_v5_6_ps.
  18. Date:26/9/2021 Main Leader: https://www.ghostcap.com Score: 6-2 Screenshot:
  19. Date:26/9/2021 Main Leader: https://www.ghostcap.com Score: 1-0 Screenshot:
  20. @Koenpalace adventure needs entwatch for the items, i'll just edit the post if i find anything else.
  21. Date:26/9/2021 Main Leader: https://www.ghostcap.com Score: 2-0 Screenshot:
  22. Date:26/9/2021 Main Leader: https://www.ghostcap.com Score: 12-2 Screenshot:
  23. AN ERROR HAS OCCURED [the index 'StartTouchTrigger' does not exist] CALLSTACK *FUNCTION [main()] InputRunScript line [1] LOCALS [this] TABLE AN ERROR HAS OCCURED [the index 'StartTouchTrigger' does not exist] CALLSTACK *FUNCTION [main()] InputRunScript line [1] LOCALS [this] TABLE AN ERROR HAS OCCURED [the index 'EndTouchTrigger' does not exist] CALLSTACK *FUNCTION [main()] InputRunScript line [1] LOCALS [this] TABLE AN ERROR HAS OCCURED [the index 'EndTouchTrigger' does not exist] CALLSTACK *FUNCTION [main()] InputRunScript line [1] LOCALS [this] TABLE AN ERROR HAS OCCURED [the index 'StartTouchTrigger' does not exist] CALLSTACK *FUNCTION [main()] InputRunScript line [1] LOCALS [this] TABLE AN ERROR HAS OCCURED [the index 'EndTouchTrigger' does not exist] CALLSTACK *FUNCTION [main()] InputRunScript line [1] LOCALS [this] TABLE AN ERROR HAS OCCURED [the index 'EndTouchTrigger' does not exist] CALLSTACK *FUNCTION [main()] InputRunScript line [1] LOCALS [this] TABLE AN ERROR HAS OCCURED [the index 'EndTouchTrigger' does not exist] CALLSTACK *FUNCTION [main()] InputRunScript line [1] LOCALS [this] TABLE AN ERROR HAS OCCURED [the index 'EndTouchTrigger' does not exist] CALLSTACK *FUNCTION [main()] InputRunScript line [1] LOCALS [this] TABLE AN ERROR HAS OCCURED [the index 'StartTouchTrigger' does not exist] CALLSTACK *FUNCTION [main()] InputRunScript line [1] LOCALS [this] TABLE AN ERROR HAS OCCURED [the index 'StartTouchTrigger' does not exist] CALLSTACK *FUNCTION [main()] InputRunScript line [1] Wonder if this is a common thing @Koen?
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